Maya/ZBrush --- Bridge Environment
A lot of hair fell off because of this scene, modeling and texture this bridge really take my mind off everything, I had a dream about...
A lot of hair fell off because of this scene, modeling and texture this bridge really take my mind off everything, I had a dream about...
Modeling the bridge is easier than I thought but texturing it is giving me a headache. Especially when ZBrush crashed when I tried to...
Vellum grains in Houdini is very interesting, it allow me to turn objects into small particles. I followed several tutorials online and I...
My idea is to create a demon like humanoid, the ones with horn on the head. Maya is great for create the general image for the character...
This week, I started to design a character from scratch. It is a lot more complicated than I thought, so I decided to just model a basic...
After applying rigid body to make the wall collapse properly. Adding glue constraint on top of it makes the collapsing more realistic....
This week I got in the Houdini fluid simulation. Applying rigid body onto a object and drop into the water tank. It's pretty straight...
In order to make the scar disappear, I tried everything in Nuke but none of them works. Stacking two smart vector is not possible after...
I changed my mind about the scar bleeding scene, I want to make the scar disappear from the start of the shot then slow appear on the...
The director gave me some photo he would like to implement into the phone screen. Ezpz, I want to use high contrast of the photo to grab...
This one is harder than I expected. SmartVector is not very easy to use when the clips doesn't meet certain circumstances. But many...
First job done, replace the blue screen with phone alarm. Not a hard job to do but really time consuming. Roto every frame of the hand is...
This is my first time to implement visual effect on a film piece, and I am really exciting. Even though it is a lot more difficult than I...