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Maya/ZBrush --- Bridge Environment

A lot of hair fell off because of this scene, modeling and texture this bridge really take my mind off everything, I had a dream about...

Maya/ZBrush --- Bridge

Modeling the bridge is easier than I thought but texturing it is giving me a headache. Especially when ZBrush crashed when I tried to...

Houdini Velllum

Vellum grains in Houdini is very interesting, it allow me to turn objects into small particles. I followed several tutorials online and I...

ZBrush Character design

My idea is to create a demon like humanoid, the ones with horn on the head. Maya is great for create the general image for the character...

Maya Character Design

This week, I started to design a character from scratch. It is a lot more complicated than I thought, so I decided to just model a basic...

Houdini glue constraint

After applying rigid body to make the wall collapse properly. Adding glue constraint on top of it makes the collapsing more realistic....

Houdini fluid sim

This week I got in the Houdini fluid simulation. Applying rigid body onto a object and drop into the water tank. It's pretty straight...

WEYAR --- VFX Scar scene update

In order to make the scar disappear, I tried everything in Nuke but none of them works. Stacking two smart vector is not possible after...

WEYAR --- VFX scar scene stuck...

I changed my mind about the scar bleeding scene, I want to make the scar disappear from the start of the shot then slow appear on the...

WEYAR --- VFX phone screen revised

The director gave me some photo he would like to implement into the phone screen. Ezpz, I want to use high contrast of the photo to grab...

WEYAR --- VFX Scar bleeding

This one is harder than I expected. SmartVector is not very easy to use when the clips doesn't meet certain circumstances. But many...

WEYAR --- VFX breakthrough

First job done, replace the blue screen with phone alarm. Not a hard job to do but really time consuming. Roto every frame of the hand is...

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